Skip to content

Changelog

All notable changes to the Meta-Union Minecraft Network will be documented in this file.

The format is based on Keep a Changelog. You can find a prettier version of these changelogs here unless you are already on the Meta-Union website, then you're already "here" 😂

2026-09-26

Added

  • New ability which lets you get an extra heart for 1 month for 64 spider eyes (survival)

2026-09-24

Added

  • There's now a button in the /menu which lets you see modifications near you, such as who broke what, who killed what or whom and who took items and so on (survival)

2026-09-18

Added

  • You can now craft a Silk Touch Iron Pickaxe from 3 iron ingots, 2 sticks, 8 ender pearls, 12 string and 4 blocks of gold (survival)

Changed

  • The ability to lock chests is now put behind a so called "Acquire Ability" where it currently requires you to have played for 2 hours and you have to manually click the button. That also unlocks a button next to it which lets you open a book which explains how you lock chests in detail. This was mainly done to prevent newbies from creating locked chests right away and so you slowly learn what you can do (survival)

2026-09-13

Added

  • You can now obtain 16 blackstone by crafting it from 1 obsidian (survival)

2026-09-12

Removed

  • The Compass you were previously given when joining was removed as we already have several ways to join servers like the NPCs, the portals or the /queue command (lobby)

Added

  • We added a scoreboard where you can see how to navigate the lobby. It mentions the NPCs, the /spawn command as well as the /menu command currently (lobby)

2026-09-11

Added

  • You now earn extra health if you've been alive for long enough. Currently the milestones are 30 minutes, 1 hour, 3 hours and 12 hours where you get 0.5 extra hearts for each milestone reached. That extra health is lost when you die (survival)

2026-09-10

Added

  • New Recipe which turns 32 sand and 16 bones into 1 Soul Sand which can mainly be used for water elevators since you can't get nether warts yet (survival)

2026-09-07

Changed

  • NPCs now have a fitting skin, based on the server. So survival is a Reaper and creative is a Builder (lobby)
  • The map art for survival has been updated to reflect the Extreme Mode changes (survival)

Removed

  • Rotten Flesh can no longer be turned into Gunpowder as it seems quite useless currently (survival)

Added

  • 2 Rotten Flesh can now be turned into 1 Nether Wart Block which is not currently obtainable otherwise I believe, it is also a good source of bone meal as it can be composted quite well (85% chance to increase the composter level according to the Minecraft Wiki) or it can of course be used as decoration (survival)

2026-09-05

Added

  • You can now craft Fishing Rods with Unbreaking through the /menu (survival)

2026-08-30

Removed

  • You can no longer use /grave tp as a newbie as it seems to easy to progress while you have that ability (survival)

Changed

  • You now only get Hunger II from jumping and not any other action as the food situation seemed a little out of hand currently (survival)

2026-08-25

Changed

  • New players now start with 0 MetaCoins instead of 5,000 as there is almost no use for it currently in Extreme Mode (survival)
  • Days now last 20 minutes and nights last 40 minutes (survival)

2026-08-23

Changed

  • Slightly more monsters might spawn now. I "merely" changed the settings to match what PaperMC's default is, so this should hopefully not be too bad (survival)

2026-08-21

Removed

  • Endeavors are now actually removed entirely (survival)
  • Skills and Stats were removed from the menu but they remain active until Extreme Mode is finally rolled out on the entire server (survival)
  • The Server Shop was removed to prepare for Extreme Mode (survival)

Changed

  • New towns can no longer be created until we figure out how we want to handle that inside Extreme Mode (survival)

2026-08-17

Removed

  • Armor stand editor plugin had to be removed as it had a critical issue which needs to be solved and until that's done, the plugin will remain removed (survival)

Changed

  • Players who join the server for the first time will be put into Extreme Mode (survival)

2026-08-16

Removed

  • Endeavors were removed from /menu as preparation for Extreme Mode. The quests are technically still there to obtain the items if you do the work but they're no longer showing up in the menu (survival)

2026-08-15

Changed

  • The plugin which removes illegal NBT from items to prevent crash items was redone entirely. If you notice any strange behavior with it, please reach out to Folas1337 (creative)

2026-08-11

Removed

  • XP orbs can no longer drop from any source (survival)

Added

  • Bottle o' Enchanting can now be crafted in Extreme Mode (survival)

2026-08-08

Removed

  • You no longer earn MGC when being near other players as they'll soon be irrelevant due to skills being removed in Extreme Mode (survival)

Changed

  • Explosions no longer blow up blocks as another preparation for Extreme Mode and because most of the explosions heal up on their own anyway. Explosions do still deal damage to players and mobs however. (survival)

2026-07-29

Removed

  • When killing mobs, they no longer drop XP orbs but of course you still earn XP through the conversion of skill XP to vanilla XP (survival)

2026-07-28

Removed

  • Resized/Differently scaled mobs that spawn naturally were removed as the community decided against them. They felt pretty unique at first but the fact that they intentionally broke lots of mob farms as well as leading to mobs sometimes glitching out of where they shouldn't was not desired (survival)

2026-07-21

Changed

  • Server now runs 26.2 (creative)

Removed

  • Arceon was removed as it's no longer compatible with 26.2 and I don't exactly like the idea of paying for it again and again just to keep support :( (creative)

2026-07-20

Fixed

  • /map showed the survival map on lobby and creative. It now shows the proper map URLs (lobby, creative)
  • Bedrock Edition should be able to use custom enchanted books again. No real changes were required to make it work other than updating Geyser (survival)

Removed

  • /baltop AKA /money top as well as /balrank AKA /money rank were removed as I don't want to create competition for the economy (survival)

2026-07-17

Changed

  • Salary now increases from 100 MetaCoins up to 600 MetaCoins from voting (survival)
  • The message you get when Salary is paid was changed slightly to reflect the changes (survival)

Removed

  • Newbie Bonus was removed as not much difference was noticed by it existing (survival)
  • Lucky Vote, where you had a chance to earn 1,000 MetaCoins from a single vote, was removed as the increase in salary will kind of make it obsolete (survival)

2026-07-15

Added

  • Endeavor which lets you break 1,000 that rewards a 3D Golden Sword has been added (survival)
  • All other 3D swords were added as endeavors (survival)
  • 3 more endeavors for new players to get started a little more easily and to boost their morale (survival)

Removed

  • The 3D Golden Sword "easter egg" which the wandering trader talks about has been removed (survival)
  • The other 3D sword "easter eggs" which the wandering trader talks about have been removed (survival)

Changed

  • The gamerule spawn_wandering_traders was set to false as all Wandering Trader easter eggs will soon be turned into something else like Endeavors or Server Shop purchases (survival)
  • The Elemental Paintings (such as wind, fire, water and earth) have been turned into Endeavors (survival)

2026-07-14

Added

  • The quest to obtain reinforced deepslate was added back (survival)

Changed

  • Small under the hood changes to how quests are shown in the menu. They're now called Endeavors and open with /endeavors (survival)

Fixed

  • /map was not working anymore. That's been fixed and it is now working again, with the same color coding as the other custom commands (survival, lobby, creative)

2026-07-13

Added

  • There is now a mayor-only plot type which you can set by using /plot set mayor-only or /plot group set mayor-only to do the same for an entire plot group. This plot type makes it so only the mayor can build, destroy, switch or use items in that plot. Even if you trusted someone in your town, these plots stay protected from everyone except the mayor (survival)

2026-07-12

Changed

  • Updated the server to 26.2. Creative is still pending due to a plugin which needs an update (survival, lobby)

Added

  • There is now a 0.4% chance to get the Wind Painting when killing Breezes as a replacement for the quest that was removed (survival)
  • There is now a 20% chance to get a Dragon Egg from the Ender Dragon as a replacement for the quest that was removed (survival)

Removed

  • The quest to obtain a Wind Painting has been removed as we want to move away further from quests (survival)
  • The now redundant plugin to remove villager AI was removed as all villagers now get their AI removed through another way (survival)
  • The quest to obtain a Dragon Egg has been removed as we want to move away further from quests (survival)

2026-07-11

Changed

  • All the buttons in /vanillaenchanter now use an item which remotely represents the enchantment you're buying (survival)

Added

  • There is now a 0.025% chance to get the Earth Painting when digging up clay as a replacement for the quest that was removed (survival)
  • There is now a 0.4% chance to get the Fire Painting when killing Blazes as a replacement for the quest that was removed (survival)
  • There is now a 0.1% chance to get the Water Painting when fishing as a replacement for the quest that was removed (survival)

Removed

  • The quest to obtain an Earth Painting has been removed as we want to move away further from quests (survival)
  • The quest to obtain a Fire Painting has been removed as we want to move away further from quests (survival)
  • The quest to obtain a Water Painting has been removed as we want to move away further from quests (survival)

2026-07-08

Added

  • Levelled Mobs World is now publicly available. You can teleport there through the World Related section in the /menu and get back the same way. Its main purpose is to give an extra challenge for people who want it and give people who want to grind fighting related skills a faster and more exciting way (survival)
  • All vanilla enchantments which you could get from villagers are now available in the Vanilla Enchanter section of the Server Shop... except for Mending of course :P (survival)

Changed

  • Ender Chests can be opened in the entire overworld again. For other worlds, the rules remain unchanged (survival)
  • Sleeping percentage for the overworld was changed to 75% so you can sleep once again. Since the levelled mobs world is always night, perhaps we can loosen up the old, hard rules around the overworld :) (survival)

2026-07-06

Changed

  • The invisibility effect has been enabled again. It was previously mainly disabled for PvP reasons and since that's not as big of a deal anymore, it's been re-enabled (survival)
  • All villagers now lose their AI so they'll no longer walk around or even make a sound. Since villagers haven't had the ability to trade, keeping their AI enabled only uses up server resources which is quite unnecessary. They aren't removed because perhaps one day they'll make a return... (survival)

2026-07-05

Removed

  • Elytra Unbreaking 50 and Elytra Unbreaking 25 were removed as they did not really give a big benefit in terms of their value. Buying Unbreaking 12 twice or buying Unbreaking 25 almost ended up being the same price for the same value, so there's not much reason for them to exist (survival)

2026-07-03

Removed

  • Since there's no need for the quests mentioned yesterday, they have been removed as quests. We want to give people the best possible experience from the start with a minimum amount of gatekeeping (survival)

Changed

  • /hardcore now opens a little menu where you can choose how long you want to be banned for Hardcore and you can even disable it again afterwards. I don't want to be too punishing when it comes to people that want to play with Hardcore (survival)

2026-07-02

Added

  • Everyone can now open shulker boxes from their inventory without the need for a quest anymore (survival)
  • Everyone now has access to all skulls in the '/skulls' menu from the start, removing the need of a quest (survival)
  • Adding lore with the /ie command is now available to everyone from the start, removing the need of a quest (survival)
  • Armor Stand Editor can now be used by everyone from the start, removing the need of a quest (survival)

2026-06-28

Added

  • New Plot World with 501x501 blocks in size. Each plot costs 45,000 MetaCoins and you can get there by either using /warp 501 or using the /menu button (creative)

2026-06-25

Added

  • You can now buy Vanilla Enchanted books in the server shop. We're starting with Silk Touch and Sharpness 5 for a start and will see how high demand is and if the price of 5 MGC seems right (survival)

2026-06-24

Added

  • Newbies now start with a shield and a pink bed as well. The pink bed was of course requested by Cakey... well actually I asked but that's besides the point! (survival)

Removed

  • You can no longer put Custom Unbreaking on armor as we found out it did not work on armor as it does on tools, sorry for any inconveniences this may have caused 😐 (survival)

2026-06-23

Added

  • Stronger monsters should spawn in any dimension now, currently set to level 10. We will experiment for a while to see which level seems to work best (survival)
  • Players who join survival for the first time should now receive a full set of copper armor, a copper sword and a copper pickaxe as well as 32 bread. This is so newbies will have an easier time, especially against the harder mobs and it also takes some burden off veterans to supply the donation chest (survival)

2026-06-21

Changed

  • Higher vanilla enchantments no longer cost random items added on top but instead only MetaCoins again. I should either make them cost items or MetaCoins but not a mix of both (survival)

2026-06-19

Changed

  • Global Skill Boosts now cost 20,000 MetaCoins each instead of Magic Group Coins like before (survival)
  • Player Skill Boosts now cost 1, 2, 4, 8 and 16 Magic Group Coins respectively instead of MetaCoins like before. This change and the previous one were made so that solo players either have to trade for MGCs or the most they can do is give a benefit to everyone. I am hoping that this leads to more Boosts being activated or people interacting more with each other to get what they are after (survival)

2026-06-17

Changed

  • The XP Convert ability within the Enchanting skill was nerfed by about 80% so players would have much less excess vanilla levels. I mainly want to see the effects of this on people, it could be permanent or temporary depending on the outcome (survival)

Added

  • You can now trade MGCs with /trade <user>. This might lead to solo players trading with group players to also get their hands on MGCs (survival)

2026-06-15

Removed

  • Your vanilla levels are no longer set to 50 when you reach level 60 or above and turned into MetaCoins so you'll be able to reach way past level 100 or even 1000 based on your skill levels (survival)

Added

  • You now earn MetaCoins for every skill XP you earn. The formula is quite simple: 0.0003*xp*power+0.1 xp stands for how many xp you earned, power is all your skill levels combined. So in simpler terms: Try to level up all skills so you earn more money. This should also make newbies realize early on that levelling up skills makes money (survival)

2026-06-10

Removed

  • The ability to set up plots for sale has been removed. 1) Because there's technically no selling of plots anymore as the economy of Towny is disabled, so it's slightly misleading. 2) Because if you let residents claim plots, it entails more power than a mayor probably expects. Plots owned by residents allow the resident who owns them to trust other people, even ones outside the town and it also allows changing permissions of the plot. All of which can lead to behavior of the plots if it ever becomes unowned that the mayor might not be aware of. So from now on you're meant to be using /plot trust instead if you want to give someone permission (survival)

Changed

  • Residents are now actually removed from their town if they did not log on to the server for 100 days straight. This includes mayors and like the rules have said for a long time now, towns actually get deleted if the mayor of a town has not logged on for 100 days and there's no co-mayor to take the space (survival)

2026-06-08

Added

  • Using /discord link on the server now tells you to first use /hub to link your accounts as you have to be in the lobby for it to work (survival, creative)

2026-06-07

Changed

  • A totem of undying now costs 200k MetaCoins and 1 dragon egg as opposed to previously where it cost 96k MetaCoins and 40 echo shards (survival)
  • Endeavors are now parts of the Quest menu to have less confusion between Quests, Endeavors and the Server Shop, hopefully (survival)
  • Endeavors are now proper quests! Turns out what I thought wasn't possible with the quests plugin is possible and I just failed to realize (survival)

2026-06-06

Removed

  • Elite Gear shop was removed as probably there will be custom enchantments in the future like higher Sharpness and higher Protection which would replace Elite Gear. Switching armor to higher enchantments could also open up the possibility for armor with custom skins but that remains to be seen... (survival)
  • Budding Amethysts can now be bought in the Resources Server Shop, it is expensive however (survival)

2026-06-05

Changed

  • If you get 60 levels or more, they'll now automatically convert into MetaCoins. This is also to prepare for the removal of the plugin which tries to remove "Too Expensive" but it's not really intuitive how it's done (survival)

2026-06-03

Changed

  • MGCs now use an actual plugin as I found out scoreboards use usernames instead of UUIDs to store the data. Thus everyone's MGCs were reset again, I really, really hope this will be the last time! (survival)
  • You now earn 1 MGC on every salary payment when you're near another player so it feels less random when it happens. This also means all prices in the server shop were adjusted accordingly (survival)
  • The quest to obtain another dragon egg has been changed so you only have to kill 5 dragons instead of 35. It felt a little unreasonable to ask for this many dragons for a single item (survival)

Removed

  • The quest which previously asked for 2 dragon kills and 20 shulker kills to get a dragon egg was removed as it feels redundant with the other way of obtaining a dragon egg now (survival)

2026-05-30

Added

  • Endeavors make a return. They'll be more like quests but for technical reasons I couldn't make them quests so they'll be endeavors which grant you unique items when fulfilling their requirements (survival)
  • You can now claim land in the end dimension but the outpost will have to be claimed by Folas1337 as it's technically too complicated to allow that. If you want an outpost in the end, reach out to Folas1337 and prepare to pay 1 million MetaCoins for it (survival)

2026-05-28

Changed

  • Earning Magic Group Coins now sends a message in chat so you know when you've earned one (survival)
  • Salary payment now makes a little guitar note block sound so you know when you've earned it. This was something people were wishing for, so I hope you enjoy <3 (survival)

2026-05-26

Changed

  • Shulkers should no longer be able to duplicate, making shulker farms impossible. This was done in preparation for possible town claims in the end dimension in the future as well as to prevent more automatic farms before they're created and later shut down by me which would probably lead to more frustration than disabling them from the start (survival)

2026-05-24

Added

  • We now have so called PSBs (Player Skill Boosts). These are temporary skill boosts for a single player, unlike Global Skill Boosts which affect the entire server. You can buy multiple and they all stack but they get very expensive very quickly and they also require you to have killed bosses after tier 1. The prices might still require some tweaking (survival)

Changed

  • You are once again informed in local chat if nobody's nearby to hear you. This was once disabled for PvP concerns but that's no longer an issue (survival)
  • GSBs (Global Skill Boosts) have been bumped from a 50% bonus to an 80% bonus in skill experience (survival)

Removed

  • Extreme Mode quest removed as it no longer serves any purpose (survival)
  • PSM quests were removed as they'll shortly be replaced with PSBs which is short for Player Skill Boost which function a lot more like Global Skill Boosts (survival)

2026-05-23

Changed

  • You can once again use /trade over any distance as long as both players are inside a town (survival)
  • Spawning Elites was changed once again. You now buy cookies again which spawn Elites for you. This was done because it's quite tedious for Bedrock Edition and potentially also Java Edition to go to the menu, click the button and then go into fight and repeat over and over. It's much easier to just buy lots of cookies and then eat them without having to go to a menu each time (survival)
  • Nation Salary was replaced with a Newbie Bonus. The Newbie Bonus gives you 60 extra MetaCoins when you're near another player who has less than 24 hours of playtime. I am hoping for this to increase engagement with new players and a higher tendency to make them join your nation or even town (survival)

2026-05-20

Added

  • /hardcore was added. This is a permanent switch to turn on hardcore where you're banned from the server for 7 days if you die (survival)

2026-05-18

Removed

  • Hardmode was removed as it will hopefully be replaced by the Extreme world(s) soon (survival)

2026-05-17

Added

  • Added /mgc as a command which shows how many Magic Group Coins you have. Magic Group Coins will be the replacement for Magic Group Dust (survival)

Changed

  • Server Shop for Global Skill Boosts as well as Elites now require Magic Group Coins instead of Magic Group Dust which should hopefully, finally mean we have a final currency for group activity 🤞 (survival)
  • Voting now gives a 28 hour bonus and not 3 days anymore. We want people to vote daily, not only every 3 days, I'm afraid this is necessary to achieve that (survival, creative)

Fixed

  • Axiom should be working again, some recent changes of the Velociy proxies have led to it no longer working properly (creative)

2026-05-14

Changed

  • Villager Optimization works differently now. You should no longer have to rename villagers to "Optimize" to optimize them but the game will instead try to detect if the villager has space to walk more than 1 block and if not, turn off their AI (survival)
  • You are no longer forced to be shown on the map or locator bar when you have PvP on (survival)
  • You are no longer forced to have PvP turned on for an hour after you killed someone (survival)

Removed

  • Trading with villagers and wandering traders has been disabled entirely. This is mainly for performance reasons which have led to me adding plugins in the past to optimize villagers but these plugins now came to bite me as one has been abandoned and apparently its villagers just turn into ones which never restock, making them almost useless and this is going to happen over and over again. I don't want that and thus decided to finally remove villager trading (survival)

2026-05-12

Added

  • Bedrock Edition should now see some of the custom items. Some are still missing like fishing rods but some simply don't work, so if an item doesn't show up for you, it's probably cause it just doesn't work or we haven't done it yet. We'll try to add more in the future but no promises all of them will ever work, this is entirely up to GeyserMC (survival)

Changed

  • Spawn position was moved slightly so it's now right next to the donation room and the NPC now only gives a very quick introduction how to get started to get newbies on their way (survival)

2026-05-11

Changed

  • Zombified Piglins no longer drop any golden items such as but not limited to golden swords, gold ingots or gold nuggets. This is to make gold rarer and is basically in line with iron golems (survival)

2026-05-10

Changed

  • Graves can now be opened only by the owner of the grave. This should help make PvP even less toxic and also prevent accidentally stealing XP (survival)

2026-05-07

Changed

  • You can now only trade with people which are within 10 blocks of you (survival)
  • You can no longer sell to or buy from the auction house so it can eventually be removed... assuming people don't freak out over this (survival)

Added

  • Allowance 4 was added to the rules, stating that it's okay to steal from graves in survival without having to expect any consequences from the staff team (survival)

2026-05-05

Added

  • Voting now has a 10% again to reward you with 4,500 MetaCoins on top of increasing your salary for 3 days (creative)

Changed

  • Voting now works on survival just like it does on creative, meaning if you voting on all 6 pages doubles your Base Salary. Nation Salary was unchanged however. Lucky votes are also on survival but they reward 1,000 MetaCoins instead of 4,500 MetaCoins (survival)
  • You can now buy PWs instead of earn them through voting (creative)

Removed

  • Salary Quests have been removed in favor of the new vote system which affects the salary (survival)

2026-05-04

Changed

  • Voting now increases your salary for 3 days, up to twice the regular salary. Voting no longer gives instant money or even lucky money. Meaning if you vote on all 6 pages, you earn 900 MetaCoins as a regular user instead of 450 MetaCoins every 6 minutes. This effect lasts for 3 days, starting with when you vote, so you will have to vote again to refresh the effect and make the most of it (creative)

2026-05-03

Changed

  • The trading plugin was replaced with one that'll be compatible with 26.1 (survival)
  • The auto restart plugin was replaced with one that is compatible with 26.1 (lobby, survival, creative)

2026-05-02

Fixed

  • I accidentally forgot to make plushies you buy through purchases not edible, a common mistake I've made several times with poisonous potatoes in the past but it seems I don't learn from my mistakes :D This is now fixed however, so you can no longer eat new plushies you buy (survival)

Added

  • You can now buy 5 different Special Coins in the resources server shop. They're only there for flexing and perhaps looking back at it in a year or two as there's lore with a date attached. They cost a stack of blocks of copper, gold, iron, diamond or netherite respectively. I am aware that some of these might never be bought but that's kind of the point (survival)

2026-05-01

Changed

  • You're now counted as AFK after 5 minutes instead of 1 minute since hunger is no longer as big of a problem and only affects hardmode players which I hope will be a little more cautious (survival)

Removed

  • Being near other players no longer grants extra money of the salary. Magic Group Dust however persists of course (survival)

Added

  • There is now a so called Nation Salary which depends on how many players are online in your nation. Currently it's set to 10 extra MetaCoins per online player of the nation but this could be subject to change (survival)
  • New quest, requiring you to mine 4,096 clay and it rewards you with 1 Earth Painting (survival)
  • All 4 special paintings (Earth, Fire, Water, Air) now have a quest. Just make sure you know where you want to place them because if you break them, they will drop a regular painting (survival)

2026-04-28

Changed

  • Quest for reinforced deepslate now requires mining 12,800 deepslate and 12,800 end stone to give the end dimension a little more meaning (survival)

Added

  • Quest that lets you obtain more than 1 dragon egg was added. It requires you to kill 50 ender dragons (survival)

2026-04-27

Added

  • Custom Food was added to the Server Shop. For now it's only Pretzels but depending on how well they sell, there could be more custom food in the future! They've got slightly better stats than golden carrots (survival)
  • Quest that lets you obtain reinforced deepslate was added. It requires you to mine 25,600 deepslate (survival)

2026-04-26

Added

  • Custom Tools were added to the Server Shop. This includes hoes, axes, pickaxes and shovels. Some of those models weren't available before. (survival)

2026-04-25

Added

  • All the other custom elytras were added to the server shop, especially for all you collector people :P (survival)
  • Even more plushies in /plushy3 (survival)

2026-04-22

Added

  • The last few purchases for custom tools were added which concludes the migration from crates to purchases \o/ (survival)

2026-04-20

Changed

  • More crates were turned into purchases in the past few days, a big thanks also to Hujitoo who helped a lot with that process <3 (survival)

Removed

  • Crates were disabled as most were turned into purchases. I am aware a few are still missing but rest assured that they'll be added soon enough (survival)

2026-04-17

Added

  • You can now buy custom diamond swords from the server shop (survival)
  • Some enchantments now require items on top of the MetaCoins to purchase. This will hopefully increase their demand which creates new markets for these items and that leads to more trading among players... hopefully (survival)

Removed

  • Fancy Diamond Sword crates were removed as you can now buy them directly in the server shop (survival)
  • You can buy even less resources for MetaCoins from the server shop which hopefully promotes people to trade among people instead (survival)

2026-04-13

Added

  • '/custombows' was added where you can buy bows which you normally get from crates. This will soon be added to '/menu' -> Server Shop properly (survival)

Removed

  • The bow crate was removed as it's being replaced by direct purchases (survival)

2026-04-11

Changed

  • Iron Golem kills no longer say that not dropping iron ingots is experimental (survival)
  • Trying to open an ender chest outside of a town no longer says that it's experimental (survival)

2026-04-08

Removed

  • Permanent hunger I effect was removed as the disadvantages outweighed the advantages (survival)

2026-04-06

Fixed

  • Custom enchantments did not work on copper armor, that's now been fixed (survival)

2026-04-04

Changed

  • Hardmode S now gives the hunger II effect, Harmode M gives the hunger III effect instead of hunger I as mentioned before. Meaning your Hardmode decides on how high the hunger level is that you get permanently (survival)

2026-04-03

Changed

  • You now get a permanent hunger I effect at all times, mainly to see how that affects the dynamic of the server, the community and perhaps opening up the possibility for custom foods (survival)

2026-04-02

Changed

  • Corals not drying up is now working differently internally but it has the same effect, so the end user will see the same result as before as if nothing has changed (creative)
  • Certain entities which you can't spawn are now handles differently internally but just like with the corals, the end result should be the same as before (creative)

2026-04-01

Added

  • You now get the hunger effect when breaking or placing blocks. We shall see how that affects the food demand and prices etc. (survival)

2026-03-31

Fixed

  • You previously earned hunger in Hardmode even if you couldn't break the block, this has been fixed so you no longer earn hunger if you're not allowed to break a block but still try with Hardmode on (survival)

2026-03-30

Changed

  • Golden Apples and Enchanted Golden Apples no longer have a cooldown to use. This was previously done to make them less overpowered cause PvP was very serious. Since that's not the case anymore, removing the cooldown only made sense and is more in line with vanilla behavior (survival)
  • Hardmode M no longer removes jumping but instead gives you hunger when you jump (survival)

2026-03-29

Fixed

  • Exporting a GoBrush now works. The item got the force enchantment glint component added which was not whitelisted in the illegal item NBT (creative)

2026-03-28

Added

  • Global Skill Boosts (GSBs) added to '/menu' -> Server Shop. These currently cost 20 Magic Group Dust and will then boost one skill for the entire server for 7 days (survival)

2026-03-27

Added

  • Hardmode M has been added which gives more skill boost but is also much harder, as you'd expect (survival)

2026-03-25

Changed

  • Elytra Unbreaking can now be bought for 4, 8 and 16 Elytras respectively. This was mainly done to reduce supply of Elytras and reward players who have been grinding a lot of Elytras (survival)

Added

  • You can now turn Dragon Heads into regular Elytras (survival)

Removed

  • You can no longer turn Dragon Heads into Elytras through a crate directly. You can however do it indirectly by first turning Dragon Heads into regular Elytras to then buy the crate (survival)

2026-03-23

Changed

  • The steed speed effect is now handled differently internally as it was causing minor errors in the console the way it was done previously (survival)
  • The prevention of mounting leashed mobs was also changed due to the same reason as above (survival)

2026-03-22

Added

  • Fishing now has a chance to give the Wither effect if you have Hardmode enabled (survival)

2026-03-21

Changed

  • Most purchases in the server shop now have a 500 ms delay to accomodate for a glitch that would lead to items being given out twice when the server lags (survival)

Added

  • Hardmode Package S has been added to '/menu' which make your life harder but also give you extra skill experience. These might still go through quite some changes before we will move on to Hardmode Package M (survival)

2026-03-19

Changed

  • You can no longer sleep through the night at all as the gamerule players_sleeping_percentage was set to 101. This is also still part of the hardcore experiment (survival)

Added

  • Foxes & Wolves crate has been added (survival)
  • Rabbit crate has been added (survival)

2026-03-16

Added

  • Vegan Pufferfish and Vegan Rabbit Meat can now be bought in the server shop to allow our vegan friends to have an alternative to killing animals (survival)

2026-03-15

Changed

  • You are now kicked 10 minutes after being counted as AFK instead of 45 minutes as it was previously. This was mainly done to prevent excessive AFK farms (survival)

2026-03-14

Changed

  • Instead of Cookie Dough you'll now be rewarded with Magic Group Dust as Cookie Dough neither makes cookies anymore nor is it only used for Elites since Temporary Skill Boosts were added (survival)

2026-03-13

Changed

  • Every other night if you try to sleep in a bed, it will say "Can't sleep tonight" which means the night is unskippable to make the game a little harder once again (survival)
  • Elites now have roughly twice the health to reduce the money they grant (survival)
  • Chance to gain Cookie Dough has been increased so people will have a little more to spend (survival)
  • Creating a new town now costs 10k MetaCoins (survival)

Added

  • Temporary Skill Boosts can now be bought for 1 Cookie Dough. They grant +100% skill experience for one skill and last 30 minutes (survival)

2026-03-12

Changed

  • Tridents now only drop 1/5th as often from fishing as they used to (survival)
  • Ender Chests can no longer be opened outside of town claims. So you'll have to plan ahead and you don't have an "easy exit" if you're in the end dimension and just throw all your items in an ender chest and then jump into the void (survival)

2026-03-11

Changed

  • Iron Golems no longer drop items on death. This was mainly done to make resources a little harder to obtain, more details can be found on Discord's announcement channel (survival)

2026-03-09

Changed

  • Instead of buying Elite Cookies you can now spawn Elites directly. Elite Cookies were only a relict of the past which did not really serve any purpose anymore and only added to the complexity, so they were taken out of the loop (survival)
  • Custom Enchanted Books are now technically written_books instead of enchanted_books as written_books can stack which makes inventory management with lots of them much easier (survival)

2026-03-07

Changed

  • Elites now have more health. This was done to put a damper on inflation (survival)

2026-03-05

Removed

  • Challenges were removed from quests as their main reason to exist had to be ditched. That main reason being the leaderboards. Leaderboards turned out to be quite laggy which is why they were removed (survival)

Added

  • As a replacement for challenges I've added what we now call Endeavors. They're merely a check list for yourself of things you've done and its main purpose is to give you things to do when you're bored (survival)

2026-03-02

Added

  • 2 extra PSM quests to make up for the very soon to come removal of Hard and Extreme mode (survival)

Removed

  • Hard and Extreme difficulty were now technically removed, meaning the damage multipliers are no longer in place and no extra skill XP is granted anymore (survival)

2026-03-01

Removed

  • Leaderboard for Challenges was removed as it was causing lag and also I want to change challenges in the near future to allow for even more challenges but without a focus on competition (survival)

2026-02-28

Added

  • Difficulty Modifiers menu is now inside of '/menu' (survival)

Removed

  • "Pick Mode" menu has been removed from '/menu'. People will stay on their difficulty level (like Vanilla, Hard, Extreme) for the moment but once a replacement for the extra skill experience has been found, you'll be reset back to Vanilla difficulty (survival)

Changed

  • The following skills were adjusted: Agility, Archery, Fighting, Defense, Excavation, Fishing, Foraging and Mining. Their required skill experience points required to reach level 100 were roughly adjusted so that people that currently had the highest level in that skill would have reached level 100 if they did it again with the adjusted values. This was done so that you could actually achieve level 100 in skills in a realistic timeframe and also so that more PSMs can be added to make up for the Hard and Extreme modes which will be removed shortly (survival)

2026-02-24

Added

  • Sculk and Sculk Veins now give Enchanting skill experience when mined (survival)

2026-02-22

Added

  • Bedrock Edition users can now use '/geyser advancements' to see their advancements (survival)
  • Bedrock Edition users can now use '/geyser offhand' to put any item in their offhand (survival)

2026-02-21

Changed

  • Custom Unbreaking now goes up to Level 8, Level 6 used to be the maximum previously. This was done as it's been requested quite a few times (survival)
  • PvP is now turned off by default, it used to be on by default. This was mainly done as PvP is not a focus of the server as much anymore (survival)
  • Elytras work while combat tagged again as PvP is becoming less serious on the server (survival)

2026-02-20

Changed

  • Personal Difficulties AKA Pick Mode now only lock you for 3 real life days rather than 7. This was mainly done as we realized Fighting and Archery do not benefit from the higher difficulties and this way you can switch more easily (survival)
  • There is now a hint that the Fighting and Archery skills do not benefit from Hard or Extreme Mode (survival)

2026-02-17

Added

  • There's a new menu in the server shop in which you can turn Cookie Dough into Elite Cookies (survival)

Changed

  • You now earn Cookie Dough to make Elite Cookies out of instead of Elite Cookies directly as the different levels of Elite Cookies were too spammy for the inventory (survival)

Fixed

  • You weren't able to create more than 0 chest shops as parts of the configuration were reset due to a recent update. It's now back to 100 chest shops as previously (survival)

2026-02-14

Removed

  • Witches no longer spawn from Elite Cookies as they're too difficult to kill (survival)

2026-02-13

Changed

  • Extra town claim chunks now cost "791 + \<current max claim chunks>" so your first one would cost, 800, then 801, 802 and so on. This was mainly done as it turns out people don't want to constantly split their town just so they can continue to expand and I don't want to enforce it too much (survival)

2026-01-31

Added

  • Server Shop now sells passive mobs of varying sizes. Currently available are sheep and rabbits with more to potentially follow depending on the requests by players (survival)

2026-01-30

Changed

  • Everyone now has the chance to earn Elite Cookies when another player is nearby. The Elite Cookie's level is determined by the amount of players nearby (survival)

Removed

  • You can no longer buy Elite Cookies for MetaCoins as it basically meant using MetaCoins to create MetaCoins (survival)

2026-01-29

Fixed

  • Filled maps used to be stripped of their map ID, making them appear only as a map item instead of one with the actual map information rendered on it. This should no longer happen (creative)

2026-01-27

Fixed

  • Previously when you used /kill with an argument like /kill asdf it would trigger the cooldown of 10 minutes. This wasn't meant to be the case and the cooldown should have only triggered when only using /kill. The latter is now the case, as intended (survival)

2026-01-25

Changed

  • A new /menu has been added that should be more accessible especially for Bedrock Edition users (lobby)
  • You can no longer claim in the old plot world with the smaller plots as it's considered deprecated. The world will continue to be around, don't worry (creative)

2026-01-24

Added

  • Using either /sethome or /set home will now give you the info to check out /home help (creative)

2026-01-21

Changed

  • Wandering Traders now give clearer, more accessible messages when interacted with (survival)

2026-01-20

Removed

  • You can no longer trade MetaTokens for MetaCoins in the server shop. If you still have any, please contact Folas1337 to get them replaced (survival)

Added

  • Bow Crate has been added for 5,000 MetaCoins (survival)

2026-01-19

Changed

  • PvP no longer grants 10% of the money of the person you killed, instead no money is exchanged anymore (survival)
  • You no longer earn 40 extra MetaCoins when having PvP turned on. All of these PvP related changes were made as according to feedback from the community, people don't really want to have PvP where you are kind of forced to steal money (survival)
  • Towny no longer uses the economy (survival)
  • Outposts now cost 25,000 MetaCoins from the person's balance who claims it (survival)

2026-01-17

Added

  • The /rules have gotten a new addition which explains in more detail how Meta-Union is run, what the expectations are and should be. Hopefully this will lead to less confusion in the future (all servers)

Changed

  • Nations now only cost 1,000 MetaCoins to create. I have to make them accessible, now that towns keep paying more as they grow/expand and nations will eventually become the only way to keep towns combined if you still want to grow/expand (survival)
  • Nations can now be created by any town with any amount of residents, for the same reason as above (survival)
  • You can no longer rename player heads with /ie rename, so no more fake player heads should come into existence (survival)

2026-01-16

Changed

  • You will now get a message telling you that you can't toggle PvP because you killed someone within an hour instead of it saying "Unknown or incomplete command", this makes it much clearer why you can't use the command (survival)

2026-01-13

Changed

  • You and anyone within 32 blocks now earn 200 MetaCoins every time you generate loot. It used to be 1 MetaToken 10% of the time, so this is basically equal (survival)

2026-01-12

Changed

  • Everything inside the Server Shop now sells for MetaCoins instead of MetaTokens. Prices are simply the amount of MetaTokens * 2000 in MetaCoins (survival)

2026-01-11

Removed

  • Merging was removed. The alternative now is to claim an outpost near the town you want to merge with and have the other town unclaim while you claim their previous land. This ensures that the town which will own the land afterwards will know about all the residents which own land and what levels of trust are given in what claim (survival)
  • You no longer earn claim chunks from actively playing. This will shortly be replaced by being able to buy extra claim chunks for personal money (survival)

Added

  • You can now buy extra claim chunks with personal money within the '/menu' -> Server Shop -> Resources menu. The cost increases as you buy more claim chunks for your town (survival)

Changed

  • You can now turn MetaTokens into MetaCoins as well as Vanilla Experience and Elite Coins (survival)
  • All custom enchantments now cost MetaCoins instead of MetaTokens (survival)

2026-01-10

Fixed

  • Players were not forced to show on the map when turning on PvP when that was meant to be the case. This is now fixed, so players are forced to show on the map when turning on PvP (survival)

2026-01-04

Changed

  • Towny Upkeep Rebalance, see details https://github.com/Meta-Union/Meta-Union/issues/165 (survival)
  • Enchantments in the Server Shop have basically been halved (survival)

2026-01-03

Added

  • You can now use /trade <user> to trade with others. This only works if both players are standing in a town chunk however. You can trade items as well as MetaCoins (survival)

2026-01-02

Added

  • You can no longer mount horses, happy ghasts and any other mob that you could mount while it's leashed. This is mainly to prevent mobs from being stolen within towns but is not a guarantee! (survival)

Changed

  • Totem of Undying and Phantom Spawn Eggs now also cost MetaTokens (survival)

2025-12-30

Changed

  • Shulkers now have a roughly 2 in 3 chance of dropping a phantom membrane when killed. These membranes is not affected by the Looting enchantment (survival)

2025-12-29

Changed

  • End Crystals and Respawn Anchors now have a 3 second item cooldown when used during combat (survival)
  • Block Explosions and Entity Explosions will no longer deal more than 20 damage to a player so you can't get one shot from a respawn anchor or an end crystal in good armor (survival)

Fixed

  • Custom Unbreaking and Custom Looting can now be put onto spears which I forgot to add when the server was updated to 1.21.11 (survival)

2025-12-28

Changed

  • All Elite Gear is now sold for MetaTokens as well (survival)
  • You now can't toggle PvP for an hour after killing someone (survival)
  • Maximum damage on a PvP direct hit (like with a sword, an axe or any other weapon) is now limited to 20 damage so you can no longer be one hit killed (survival)

2025-12-27

Changed

  • Server now runs 1.21.11 (survival)
  • Crates, Resources and Custom Enchantments have gotten converted to MetaTokens even more (survival)

Removed

  • You no longer bounce in the water in the lobby as it got some people confused and stuck (lobby)
  • You can no longer buy Elite Cookies for Levels as otherwise it would just be a worse sale and it would also be confusing. You could turn Levels into Elite Cookies which give Elite Coins which can be turned into MetaTokens but instead you could just turn Levels into MetaTokens to begin with (survival)

Added

  • When joining, you now get 1 potion that grants you 20 minutes of Dolphin's Grace to make up for the lost bouncy water (lobby)

2025-12-22

Changed

  • All custom enchantments which used to cost Vanilla Levels now cost MetaTokens (survival)

2025-12-20

Added

  • There is now a new Towny rank called "build-in-town-plots". Residents with this rank will be able to build in plots which are owned by the town, meaning not in the ones that are owned by players (survival)

Changed

  • The first row of custom enchantments now sells for MetaTokens instead of Vanilla Levels (survival)
  • Players can no longer gain the invisibility effect. Current invisibility effects won't be removed but if you get the invisibility effect in some way, it'll be removed. We've seen too much trouble due to invisibility because people think they can hide behind the mask of anonymity just to put people on edge and we do not want that (survival)

2025-12-19

Added

  • You can now buy 1 MetaToken for 2,000 MetaCoins in the Server Shop (survival)

Changed

  • Archery and Fighting now gain skill experience based on the damage dealt, not per death. This also means mob farms will grant much less experience than they previously did, at least on mob farms which damage the mob so you kill it more easily (survival)
  • All Simple Crates now cost their respective diamonds + 2 MetaTokens (survival)

Removed

  • Elite Coins can no longer be exchanged for vanilla experience so there's no way yet to turn Elite Coins into MetaTokens. There will be another way to do that soon enough (survival)

2025-12-18

Added

  • You can now also generate MetaTokens from voting and just like with generating loot, it'll also reward nearby players if you get a MetaToken (survival)

Changed

  • NPCs which previously mirrored your skin now have default Minecraft skins as users with very unique skins were afraid that their skin was "stolen" while in reality it only showed for them (lobby, survival)
  • NPCs now hold more fancy weapons to show off custom skins a little more (lobby)

2025-12-16

Changed

  • Server now runs 1.21.11, also a few plugins have been removed or replaced with alternatives, see also https://github.com/Meta-Union/Meta-Union/issues/161 (lobby)
  • The crate named "Diamond Pickaxe Crate 1" now costs 3 Diamonds and 4 MetaTokens (survival)
  • Unbreaking IV now costs 5 MetaTokens as the first enchantment to try out the MetaToken system with (survival)

Removed

  • Loot Tokens were removed as there will be a different approach to all of this which is MetaTokens (survival)

Added

  • MetaTokens can now be bought for 60 vanilla levels inside the Server Shop (survival)
  • You now have a chance to earn a MetaTokens from generating loot and if you do, people near you will also get one (survival)

2025-12-13

Added

  • Loot Tokens were added. They currently serve no purpose but hopefully will do so in the future. You can find them within the '/menu' -> Server Shop -> Token Storage or by simply using '/token'. More types of tokens might come in the future, for now this is just a new system I'll be playing around with but it could turn into a new way to have different virtual currencies (survival)

Changed

  • Custom Fishing Rods now only have one line of lore which reads something like "Durability: +10" which means the fishing rod has an extra 10 points of durability ot its default 64. This was mainly done as "Quality" and "Durability" were the same technically but it confused people so hopefully this new way of having the lore written will help people understand it more easily (survival)
  • Custom Fishing Rods can now range between 65 and 128 durability, so they can go up to twice the durability. Previously they ranged from 65 to 89 (survival)

Removed

  • The Encrusted Anchor no longer has a quality as people get confused too often if it has any meaning which it doesn't (survival)

2025-12-09

Added

  • Meta-Union now supports Bedrock Edition 1.21.130 (proxy)
  • Armor Unbreaking 12 has been added to the Server Shop (survival)

Changed

  • Elytra Unbreaking now goes 12, 25, 50 instead of 12, 24, 48 as the roman numbers were hard to read (survival)
  • Elytra Unbreaking is now actually called Elytra Unbreaking (survival)

2025-12-05

Changed

  • You'll be sent to the Patpack spawn once to make sure everyone is in that spawn by default, afterwards you can move freely and your location will be saved (lobby)
  • Using /spawn will now send you to the Patpack spawn (lobby)
  • Using /spawnmenu will now open the spawn menu (lobby)
  • Town Names, Nation Names and Plot Groups are now limited to 20 characters. Previously it was only 15 characters (survival)

2025-12-01

Changed

  • Elites now have less health than previously as testing has shown that 9 people currently were barely able to kill a level 8 Elite and that seemed a little excessive (survival)
  • Elites should no longer burn from either the sunlight or for any other reason like fire aspect (survival)

Fixed

  • Some Bedrock Edition users crashed in the lobby which was due to being teleported as they spawned so that's been disabled. We don't quite know what caused it but we do know that turning off the teleportation has fixed it. This also means you might have a little trouble getting out of portals in which case you should be able to use the compass (lobby)

2025-11-30

Changed

  • Axe Master now grants the same amount of extra damage as Sword Master so Axes stay stronger than Swords like it is in vanilla (survival)

2025-11-29

Changed

  • Custom Enchanted Books now cost experience points instead of levels. Previously if you were level 100 and bought Poseidon for 25 levels, you would end up with 75 levels, now however you'll end up with 98 levels as going from level 0 to 25 only requires 910 experience points but going from level 99 to level 100 requires 733. This was done so it's not punishing to have more levels than a custom enchantment required (survival)

Added

  • Exiled town rank was added. Once given to a resident, they won't be able to interact with anything inside the town so it's meant as a punishment for that resident. Just make sure said resident can't remove the rank on their own or it'll be useless (survival)

2025-11-28

Added

  • Replanter enchantment was added which lets you replant any fully grown crop you break but it decreases the durability of your hoe. The durability decrease is less with higher levels of Replanter (survival)

Removed

  • Mana was removed entirely (survival)
  • Replenish, the mana ability of the farming skill, was disabled as it was replaced by Replanter (survival)

2025-11-24

Changed

  • The quest "Unlock Alphabet Skulls" now requires you to kill 4 Blazes and 4 Cave Spiders instead of 4 Bats and 16 Chicken as some people don't like killing non-hostile mobs (survival)

Added

  • The rank "bank-manager" was added to Towny. This rank can withdraw and deposit from and to the town bank (survival)
  • The rank "plot-manager-only-unowned" has been added which is pretty much the same as the "plot-manager" only that this one can't manage plots which are owned by players (survival)

2025-11-23

Fixed

  • Timber now also works on crimson and warped stems (survival)

2025-11-20

Added

  • Added Glowstone Dust, Mud, Tuff and Blackstone to the server shop, each costing a different amount of Elite Coins (survival)

2025-11-19

Changed

  • You can now buy 2 Ancient Debris instead of 2 Netherite Scraps for 1 Elite Coin in the server shop. This was done as people also want Ancient Debris to build with and because 1 Ancient Debris can be smelted into 1 Netherite Scrap (survival)

Added

  • Added 32 Nether Quartz Ore for 4 Elite Coins to the server shop. These prices will be expensive as I want to encourage people to either go out of their way for the resources or trade with other players (survival)
  • Added 64 Ice for 1 Elite Coin to the server shop (survival)

2025-11-17

Changed

  • Mob damage used to give 3 XP/damage for the Defense skill. This has been increased to 5.5 XP/damage so people have less incentive to get punched by an alt account or another player and it's also viable to just use a mob (survival)
  • The roof bedrock in the nether can now be mined as it turns into deepslate when you interact with it. This was done as access to the nether roof is something Mojang has said is a feature and thus I don't see the point in it being only accessible through what feels like glitches (survival)

2025-11-10

Changed

  • Elytra gliding will now be disabled when you're combat tagged so you can no longer fly away to avoid most risk from PvP (survival)
  • What used to be called Statistics in the '/menu' is now called Leaderboards and has been reworked a little bit. Some parts didn't work, some parts were a little inconsistent in my eyes (survival)

2025-11-09

Removed

  • Speed Mine mana ability was disabled as announced previously since it's been replaced by the higher levels of Efficiency enchantments (survival)

Changed

  • /baltop no longer shows non-players like towns so the leaderboard is no longer filled with towns. /balrank also takes this into account (survival)

Fixed

  • Voice Chat mod was no longer working as I accidentally removed a port forwarding that was required. I simply forgot it was necessary for voice chat mod to function and thus removed it. Sorry for any inconvenience! (all servers)

2025-11-06

Changed

  • PSMs are now a little easier to obtain as they were never adjusted after some skills were removed quite a long time ago (survival)

2025-11-04

Changed

  • 1 Elite Coin is now worth 30,000 vanilla experience instead of 10,000 vanilla experience (survival)

Fixed

  • The cooldown for picking your mode was not displayed in chat anymore. That's now fixed (survival)

2025-11-02

Changed

  • Regular players now earn 450 MetaCoins every 6 minutes and builders earn 900 MetaCoins every 6 minutes. This was mainly done as builds can be done within 2 hours and we wanted to allow people to more easily claim more plots (creative)
  • Voting now rewards 900 MetaCoins and a lucky vote even gets you 7,000 MetaCoins. Once again to more easily get new plots so you can build even bigger things (creative)
  • Mobs now get their movement and flying speed set to 0 so they can't fly or walk around. Without this, happy ghasts could be controlled onto other plots where they would get stuck (creative)

2025-11-01

Fixed

  • Fixed custom enchantments not working for Bedrock Edition at all. This is because Bedrock Edition controls enchantments client-side and not server-side which means Geyser has no way to send custom enchantments to Bedrock Edition clients, however there is a nifty little plugin which works around this (survival)

2025-10-31

Changed

  • Looting 4 now costs 40 levels and can be combined in an anvil up to Looting 12 (survival)
  • Timber 1 is now the only Timber level you can obtain and then you have to combine it in an anvil for higher levels (survival)

2025-10-27

Changed

  • The online map now shows the town board when clicking on a town (survival)
  • Custom Efficiency can now be combined up to level 12 which insta-breaks pretty much everything at deepslate level. Level 9 breaks deepslate but not deepslate ores for example (survival)

2025-10-24

Changed

  • The Action Bar to show HP and Mana will no longer show up as we're getting closer to removing all Mana Abilities. The only ones left are the one from Mining and the one from Farming (survival)

2025-10-23

Added

  • You can now buy 10,000 Vanilla Experience for 1 Elite Coin in the Server Shop (survival)

Changed

  • Elites are now bigger the higher their level (survival)

2025-10-22

Removed

  • The Mana Ability Treecapitator needed to be disabled. I thought I could wait until people migrated to the Timber enchantment but as it turns out you can combine Timber with Treecapitator and destroy huge masses of trees which was not intended to happen. As I don't have any other alternatives however and I want to move away from Mana Abilities, this change had to be done, sorry people 💛 (survival)

Fixed

  • You might know about the Anvil Discount thing which the Wisdom skill stat is meant to apply. While that was applied to low repair costs, it was not applied to high repair costs. The problem is that Minecraft by default does not allow you to repair items beyond a certain point, hence the "Too Expensive" but for some reason this lead to a situation where the skill plugin meant to lower the required vanilla levels but it couldn't be shown as Minecraft thought it was too expensive. Now I have installed a plugin however which fixes those issues and technically lets you repair past level 40. You will see "Too Expensive" past level 40 unless you have a mod which shows you the level anyway but if it shows an output, you simply need enough levels to repair it. In short: If you had items which you couldn't repair previously, now's a good time to try again 😄 (survival)

2025-10-20

Changed

  • As mentioned in the removed logs, Exacation Luck was increased by a factor of 4 to make up for the removed mana ability called Terraform (survival)
  • You now earn 2x as much excavation skill experience and it only requires 50% of excavation skill experience to level up a skill. If you break any excavation block and level up a lot suddenly, this is why. The reason for this was because the Terraform mana skill was removed which was a big excavation skill experience boost overall (survival)

Removed

  • The mana ability called Terraform from the excavation skill was removed as it caused too many issues as described in https://github.com/Meta-Union/Meta-Union/issues/145. As compensation you now get more Excavation Luck, meaning more blocks which count for the excavation skill (survival)

2025-10-19

Changed

  • You previously did not lose hunger while you were in your own town which was not intended to be the case. Now you do lose hunger while you're in your own town (survival)
  • Right clicking with a custom enchanted book no longer shows the description text (survival)
  • Custom enchanted books look different now, being called Custom Enchanted Book with an aqua name to be closer to vanilla's style and also only mentioning the enchantment name, just like vanilla has it (survival)

Removed

  • The following Mana Abilities were disabled: Sharp Hook, Charged Shot, Absorption and Lightning Blade. Instead of Charged Shot the ability Bow Master was improved to give the same boost in damage. The others we think were not used enough or had a big enough impact to warrant a replacement (survival)

2025-10-18

Changed

  • The message shown when toggling PvP has been changed to reflect the fact that you're forced to be visible on the map and locator bar when your PvP status is on (survival)

2025-10-17

Changed

  • Capped the damage of maces at 10 as the mace can otherwise be too powerful and even one hit geared up and skilled up people (survival)

2025-10-15

Changed

  • You can no longer hide on the map or from the locator bar if you turn off PvP (survival)

2025-10-13

Added

  • 60 second spawn protection after you have been killed is now applied as it was deemed unfair that people can spawn camp you (survival)

2025-10-12

Changed

  • Server updated to run 1.21.10 (survival)
  • Elite Coins are more common again (survival)

2025-10-10

Changed

  • Due to how Bedrock Edition handles the Haste effect differently from Java Edition, we changed the Speed Mine ability to give haste level 15 instead of 10 as level 10 was causing issues. Quite certainly related to https://github.com/GeyserMC/Geyser/issues/3987 (survival)

2025-10-05

Fixed

  • Fixed a bug which prevented some auctions in the auction house to work (survival)
  • Fixed a bug which made spectator mode not work properly (survival)

Changed

  • Ender Pearls will no longer load chunks even though this is vanilla behavior. The main reason is because it conflicts with the idea of Meta-Union which is that "real work" should be rewarded and not being AFK and also rules which prevent gaining resources while AFK which would be circumvented by ender pearls loading chunks (survival)

2025-10-03

Changed

  • PvP plugin has been updated to a new major version bringing a better timer which tells you how long you're in combat still and a better internal way of handling placeholders (this is only relevant for Folas xD). If you notice anything weird about it, let me know (survival)
  • Having PvP turned on now grants an extra 70 MetaCoins every 6 minutes (survival)

2025-09-24

Changed

  • Some commands now work different internally but nothing should have changed function wise (lobby, creative, survival)

Fixed

  • Lots of errors were thrown in the console if you were in a non-plot world as the name above your player shows how many plots you own but it can't be resolved if you are in a non-plot world, so now the "Plots Owned" above your head refers to only the new plot world and ignores the ones you have in the old plot world, hopefully not too inconvenient for people <3 (creative)

2025-09-23

Added

  • Elite Gear for Speed, Regeneration, Wisdom, Health and Luck were added. I won't be adding Toughness as in my opinion it's no different than extra Health, same goes for Crit Damage and Crit Chance only for Strength, so that also won't become a thing (survival)

Changed

  • The Recovery Compass is back as a few people have told me that they're missing it as it made it super easy to quickly join the server of your liking. Now the "Build by ..." NPCs tell you to use the other NPCs instead if you want to play (lobby)

2025-09-20

Changed

  • Elites now give Elite Coins to everyone who was involved in a fight although there is a limit which is the elite's level + 3, so a level 5 Elite could give a reward to a maximum of 8 people (survival)
  • Elites can no longer be killed as easily with a mace (survival)
  • Non-hostile mobs were removed from Elites and a replacement with hostile mobs was added so Elites can be fought within towns more easily (survival)
  • You can now interact with the "Lobby built by ..." NPCs to open the menu (lobby)

Removed

  • You no longer receive a recovery compass when you enter the server. You will have to either interact with the NPCs, use the portals or type '/menu' AKA '/?' to join a server. This was mainly done because if both the compass and the NPCs open the menu, it would glitch out and if I write in chat to interact with the NPCs to play, that'll confuse new players as the "Build by ..." NPC is also an NPC but it won't do anything so this is the best solution in my opinion (lobby)

2025-09-16

Added

  • Elite Gear was added to the Server Shop which currently allows you to buy armor which gives extra strength stat points. More gear might follow in the future but only on demand, so it won't be added without anyone asking (survival)

Changed

  • The spawn has gotten a little overhaul to hopefully make things even easier for new players, especially the ones that do not want to read an entire tutorial before playing (survival)

2025-09-14

Added

  • New quest which allows you to earn Elite Cookies Lv. 1 if you're near other players. The system is still subject to change as it's obviously quite new still. This is meant to encourage more activities together other than just fishing (survival)

Removed

  • Group Fishing was removed as it's now replaced by the Group Elite system that you unlock through the quest (survival)

2025-09-11

Changed

  • Looting 5 is now instead Looting 6 (survival)
  • Phantoms spawned from the spawn eggs from the server shop no longer drop phantom membranes as otherwise with the high levels of Looting you can gain an unlimited amount of phantom membranes (survival)

Added

  • Looting 9 can be bought from the server shop (survival)

2025-09-09

Changed

  • '/local' now works and has a radiud of 128 blocks (creative)

2025-09-08

Changed

  • Treecapitator and Speed Mine abilities have been doubled in how long they last. Some people that shall remain unnamed complained that it didn't feel like it lasted very long :P (survival)

Added

  • Looting 5 was added as a custom enchantment for 100 levels. More might be coming soon (survival)

2025-09-07

Added

  • Added the first challenge which is to smelt all ores. This could mark the start of a cool new system which will be challenges but it might as well just be scrapped eventually as it doesn't catch on or whatever other reason... only time will tell :> (survival)

2025-09-06

Changed

  • Creating a outpost for a town now costs 24,000 while it previously costed 50,000 (survival)
  • Merging towns now costs 12,000 while it previously costed 25,000 (survival)

2025-09-05

Changed

  • Totem of Undying and Phantom Spawn Eggs can now be obtained from the Server Shop instead of quests. It seems much more logical that way (survival)
  • The Dragon Egg quest was moved to the More Content category as it was the only quest left in the Vanilla Content category, so there wasn't much reason for a category to exist just for one quest (survival)
  • Menues like Custom Enchantments, Crates, Resources, Spawn Eggs, Others and Skulls were all put into one menu button which is now called "Server Shop" as all the former mentioned menu buttons are basically just a server shop in a different fasion (survival)
  • The Elites button now directly leads to the Elite Cookies menu as all the other ones were moved to the Server Shop (survival)
  • StatTrak Creator was moved from the Others server shop to the Custom Enchantments as the Others server shop really only had the StatTrak Creator and Mana Potions. Mana Potions were removed entirely as I don't see anyone using them (survival)

2025-09-01

Changed

  • Some internal changes to how the welcome message of new players is handled (lobby)
  • Some internal changes to how the items you're given is handled. I also made the name and lore of the Recovery Compass look a little nicer (lobby)

2025-08-31

Changed

  • Elytra Unbreaking enchantments can now be bought in '/menu' -> Custom Enchantments instead of '/menu' -> Elite -> Custom Enchantments. It seemed a little disconnedted and confusing that way. I hope this won't be an inconvenience to anyone (survival)
  • Elytra Unbreaking enchantments have been lowered to level 12, 24 and 48 to actually double the durability of the elytra. Also level 70 seemed a little too strong in terms of how long it makes your elytra last. This could still be subject to change but at least for a little while I'd like to try these numbers. Elytras with existing Unbreaking 70 will stay that way and not lower their enchantment level! (survival)

Added

  • Fancy Diamond Sword Crate 2 has been released and it costs 1 MetaCoin and 1 Diamond Sword to open (survival)

2025-08-30

Removed

  • The bidding functionality of the auction house was removed as it wasn't used much and I'm afraid it might lead to confusion of how it works (survival)

Changed

  • The bottom right book of the auction house now explains how to use '/ah sell \<price>' instead of being rather vague about it (survival)

Added

  • You can now either use '/togglelocatorbar' or go into the '/menu' -> World Related and toggle it from there (survival)
  • You can now also toggle if you're hidden or shown on the online map again (survival)

2025-08-29

Fixed

  • The NPCs Diamond_Sam, LenaTheEevee and an_normal_human for some reason had lost their skins a while ago and I wasn't able to fix it. Today I managed to fix this (by simply using their UUID in the command instead of the name which I wouldn't expect to make a difference but apparently it does) (survival)

2025-08-28

Added

  • You can now buy 1 Elite Cookie for 300 vanilla levels in the Elite Cookie Shop (survival)

Changed

  • TSMs are now called PSMs as TSM stood for Toggleable Skill Multiplier and now they're Permanent Skill Multipliers. This will make the whole system simpler as they'll be always active and also they no longer cost a bit of your salary (survival)
  • You now get 2 stacks of gunpowder instead of 1 for 1 Elite Coin (survival)

2025-08-07

Added

  • New Tutorial book called "Plot Commands" to explain different plot commands like '/plot visit ...' and some more. This should help the people that want to visit other plots or want to get back to their own plots (creative)

2025-07-28

Added

  • '/locatorbar color \<hex code>' to set the color of your locator bar icon (survival, creative)
  • '/locatorbar color reset' to reset the color of your locator bar icon (survival, creative)

2025-07-26

Changed

  • Armor Trims are now an allowed NBT compound (creative)
  • Boss kills needed for TSMs previously were "Warden, Elder Guardian, Wither, Ender Dragon" and have now been changed to "Elder Guardian, Ender Dragon, Wither, Warden" in that order. This was mainly done to reflect the difficulty of each mob (survival)

2025-07-24

Changed

  • Updated all servers to 1.21.8 (survival, creative, lobby)

2025-07-22

Changed

  • Graves plugin was swapped out as the old one had bugs and was no longer maintained (survival)
  • Graves no longer require 50 MetaCoins to open, they're now free (survival)
  • Graves spawn in towns now but they can't really be weaponized as they're free to open, a person has a max of 8 graves at one point and you can't collide with them, so it should be alright (survival)
  • Most of the other features of graves stay the same (survival)

2025-07-19

Changed

  • Stone now has a chance of spawning a silverfish instead of a baby zombie (extreme)

Added

  • Silverfish drop 1 iron nugget when killed (extreme)

2025-07-18

Changed

  • Infinite water sources have been disabled (extreme)
  • Villagers can no longer spawn (extreme)
  • Wandering Traders can no longer spawn (extreme)
  • You can no longer craft crafters or enchanting tables (extreme)
  • Experience orbs no longer spawn from anywhere (extreme)

2025-07-12

Removed

  • Plots in creative are no longer shown on the online map, it was causing quite a lot of lag unfortunately (creative)

2025-07-10

Changed

  • Updated server to 1.21.7 - wooh, doggo painting!! :D (lobby, creative, survival)

2025-07-05

Changed

  • Updated server to 1.21.6 (creative, lobby)

2025-07-03

Changed

  • Updated server to 1.21.6 (survival)

2025-07-02

Changed

  • Particles to visualize the clipboard are no longer the scrape particle but redstone dust instead as scrape particles have a sound attached to them on Bedrock Edition which creates a lot of noise (creative)

2025-06-30

Removed

  • Title message that's shown every 6 minutes if you haven't voted within the last 24 hours was removed as its effects are questionable and we hopefully have a new incentive to get people to vote. It's still greatly appreciate every time you vote <3 (creative)

Changed

  • The old plugin that shows virtual books like in the Tutorial menu was removed as it's been replaced with something else (creative, survival)

2025-06-28

Fixed

  • Debug sticks would often complain about being an illegal item, that should now be fixed (creative)

2025-06-11

Fixed

  • Found out that regular users couldn't actually open crates as the permissions were bound to a role but said role was only obtained by doing a quest which was removed some time ago... sorry about that, crates should now be available to anyone! (survival)

2025-06-09

Changed

Added

  • More items with custom models have been added through various means, mostly skill related (survival)

2025-06-06

Changed

  • Fishing rods with custom models/skins will now have increased durability shown in the lore which is based on the quality (survival)

2025-06-02

Added

  • 2 Netherite Scraps can now be bought for 1 Elite Coin (survival)

2025-06-01

Added

  • Collectible Cards Crate 1. It contains almost 100 collectible cards! (survival)

2025-05-31

Changed

  • '/vote' now looks slightly different and uses the Meta-Union default color scheme. It also now explains a little more what voting really does for Meta-Union <3 (lobby, creative, survival)
  • The Steed Speed quest now grants mobs you mount a 10 minute speed 2 effect. The effect also ends when you dismount. This was changed because the quest was added when elytras were still banned, so getting around faster was rather unique but now I thought I should do horses etc justice by boosting them even outside of paths (survival)

2025-05-29

Changed

  • Elite Cookies now only cost 2,500 MetaCoins instead of 5,000 MetaCoins. They seemed a little expensive currently, making most people prefer fishing over the Elites (survival)
  • You can now use the auction house from any chunk of a town, not just the shop plot (survival)

2025-05-25

Fixed

  • If you had a potion effect applied that was longer than vanilla default, it was removed when disconnecting or going to the hub. That is no longer the case now and was actually never meant to be the case. Sorry for any inconvenience this may have caused (survival)

2025-05-23

Added

  • Chest Shops are back!! (survival)
  • Fancy Diamond Sword Crate has been added which I have asked about in a Discord poll before (survival)
  • The Elytra crate can be bought with a dragon head again, additionally to the one you can buy for an Elytra (survival)

2025-05-18

Changed

  • If you use '/ah' outside a shop plot now, you'll get a book opened that explains how it works. The previous message in chat wasn't quite enough to really make everyone understand how auction houses work (survival)

2025-05-17

Changed

  • Server was updated to 1.21.5 (creative)
  • Skulls are working again (survival)
  • You can no longer hide on the online map (survival)

2025-05-15

Changed

  • You can no longer combine two Unbreaking 4 custom enchantment books to make an Unbreaking 5 custom enchantment book in an anvil. This was never intended to happen and was only made possible due to me allowing the use of anvils to add enchantments to items but it was never meant to be used to improve the enchantment's level itself. The same goes for any other Unbreaking custom enchantment book (survival)

2025-05-13

Fixed

  • You could previously buy crates with a full inventory which lead to you paying money and the crate telling you you can't open it with a full inventory. That's now been fixed and you're required to have an empty inventory slot before the crate even opens (survival)

Changed

  • The Diamond Sword Crate 1 has been changed. You now have to pay one unchanged, unenchanted diamond sword and 1,000 MetaCoins to get a diamond sword with a skin. This change will eventually be done to all the crates except plushies (survival)

Added

  • New WorldEdit visualizer with particles which is (according to me) better than the old one. We also decided it needs new particles which have been chosen by the community (creative)

2025-05-10

Added

  • New system has been installed to prevent crash items, force OP signs and similar illegal items. If you find any (legitimate) issues with this system, please let me know (creative)

Changed

  • A different plugin to visualize WorldEdit selections as the old one was not open source but the new one is! \o/ (creative)

2025-05-03

Changed

  • The elytras with higher durability were swapped out for custom enchantments that only work on elytras. That makes it possible to also have longer lasting elytras with custom skins (survival)

2025-05-02

Added

  • Due to high demand, I've added elytras with 2x, 5x and 10x the regular durability to the Elite Shop, enjoy! (survival)

2025-05-01

Added

  • Level 10 and 11 Elite Cookies (survival)

2025-04-28

Added

  • PvP button to toggle PvP from the '/menu' (survival)

2025-04-23

Changed

  • PvP can now be toggled again with '/togglepvp'. PvP is turned on by default (survival)
  • Technically we're using a different PvP plugin again (survival)
  • The PvP status now ignores the PvP setting of a town or rather, technically speaking, towns have PvP force on but if you toggle it off, that'll override the forced on PvP of a town (survival)

Removed

  • '/killstats' is no longer a command as it was a feature of the old plugin which we swapped out (survival)

2025-04-20

Added

  • Votes now have a 10% chance to pay 4,000 MetaCoins (creative)
  • Votes now have a 10% chance to pay 2,000 MetaCoins (survival)

Removed

  • Quests no longer increases how much money you earn from voting and any previously gained advantage is obsolete (survival)
  • Quests no longer grant 2,000 MetaCoins for things like sprinting, farming, chopping trees and so on. It simply felt like favoring certain activities while others weren't and if I wanted to keep it balanced, I would have needed to add an infinite amount of quests which would have to be expanded on every update (survival)

2025-04-18

Added

  • 3 more levels of Elites, up to level 9 now (survival)

2025-04-16

Added

  • 3 more levels of Elites (survival)

2025-04-13

Changed

  • The Strike enchantment no longer deals damage to players, mobs or blocks nearby (survival)
  • You now have to put custom enchantments on items through the anvil, just like in vanilla (survival)

Removed

  • The Strike enchantment was removed from the menu so it can no longer be obtained (survival)
  • Curse of Masking had to be removed as you could otherwise enchant a stack of player heads with just one book. Hopefully we'll find a replacement at some point (survival)

2025-04-08

Added

  • Plushy Crate has been added for only 1k MetaCoins! (survival)

Changed

  • Newly obtained plushies can now be worn on your head (survival)

2025-04-04

Added

  • Elite Cookies can now be bought in '/menu' -> Elites for 5k MetaCoins. These cookies spawn an Elite where you stand and currently there are 3 levels. Expect more in the future! (survival)

2025-04-02

Changed

  • Newly spawned mobs should no longer burn in sunlight (creative)
  • Newly spawned ghasts can be killed again (creative)

2025-03-30

Added

  • You can now see everyone on all servers in the tab list (except lobby2 and test servers). It still needs some final touches but the feature generally works and you can finally see at a glance who's online again! (all servers)

2025-03-24

Changed

  • Elite Spawn rates increase. Overworld went from 1% to 2%. Nether went from 2% to 3%. End went from 3% to 4%. (survival)

2025-03-22

Changed

  • The menu and all sub-menues provided by Meta-Union have received a facelift. Other servers will follow :) (creative)
  • Please make sure to read '/rules' again. Rule 12 was added, some of the clarifications were changed and added onto and some rules slightly rewritten! (all servers)
  • The '/rules' menu has gotten a new look, you might want to check it out (all servers)

2025-03-20

Changed

  • The economy plugin was changed but all the money was migrated to the new one so nothing was lost. Currently you have to use commands that start with '/money' such as '/money pay ' to pay someone but on the next restart '/pay' and '/bal' and the likes will be back (survival, creative)

2025-03-16

Added

  • MobTrak can now be obtained from killing mobs. These items act like the FishTrak but they track how many mobs you've killed with the weapon. The current chance to get one is 1 in 1,000 but this number is affected by your luck stat and the chance might vary over time (survival)
  • BlockTrak can now be obtained from Mining, Excavating or Farming. BlockTrak tracks how many mobs you've killed with a weapon. I won't mention the chances cause they're different for each skill and might also be changed over time (survival)
  • StatTrak can now be bought in the Others category of the Elite Shop for 16 Elite Coins (survival)
  • Fishing rods with custom model data you get from fishing now have a quality which can range between 1 and 100. It has no technical meaning though (survival)

2025-03-13

Added

  • You now earn extra money when near other players. For now it's an extra 15% of income when there are 2 or more players within 64 blocks. Any AFK players are not taken into the equation at all. (survival)
  • Rule 11 now clearly states that you're not allowed to use alts to earn extra resources, coins or anything similar (all servers)

Changed

  • The salary message now only states that you earned money, not how much as with the new system it can get confusing for players to see earning more or less with no clear indication as to why (survival)

2025-03-12

Changed

  • Pretty much all quests that used to be related to skills have been changed. They no longer reward skill exp as that throws off the balance of which tasks for certain skills are most beneficial. Also some of the quest categories have been reworked (survival)

2025-03-09

Added

  • Curse of Masking has been added to the Custom Enchantments. It'll add Curse of Binding and Curse of Vanishing to any player head (survival)

Changed

  • Crates are now unlocked after 25 hours instead of requiring 25,000 MetaCoins in your '/bal'. Only really active players were likely to reach the 25k and even some of those would deposit their money into the town and thus never unlocking crates. The new requirement of 25 hours makes it possible for anyone to unlock them while not having to specifically aim for it (survival)

2025-03-09

Changed

  • The quest to unlock chest shops has been removed and everyone was given the permission to create up to 100 as that's the maximum. This was mainly done because people often got confused how to unlock chest shops and they had forgotten about quests at all at that point (survival)
  • The tutorial book on chest shops was updated (survival)
  • The quest to unlock custom enchantments has been removed and everyone was given the permission to see and open the custom enchantments button in '/menu' (survival)

2025-03-05

Changed

  • The quest to unlock hiding on the map has been removed and everyone was given the permission to use both '/map hide' and '/map show' as well as see the buttons in the menu. This was mainly done because due to PvP it's now much more important to be able to hide on the map (survival)

Added

  • Elite Fishing. That means you'll now have a chance to earn Elite Coins when you're fishing with someone else nearby, up to 4 players in total where the chance also increases the more players you are! (survival)

2025-03-03

Fixed

  • Shops that sell or buy more than 1 item now show the proper prices in the GUI (survival)
  • Shops now update their signs again as they should (survival)
  • Decapitation used to have 5, 10 and 15% chance for their respective levels while in the GUI it said it was 33, 66 and 100%. The enchantment is now actually properly set to 33, 66 and 100% (survival)

Added

  • Simple Voice Chat mod support. It might take a little bit until it's rolled out for everyone connecting but after at most 24 hours it should work for anyone connecting (all servers)

2025-02-28

Added

  • There is now a '/pvpstats [user]' command which tracks things such as kills, deaths and PvP points (survival)
  • You now earn PvP points from killing people but you also lose them from dying in general, to more incentivise not dying constantly (survival)
  • There is now '/killrecaps' which shows a list of recent PvP kills (survival)
  • New Farming quest for sugar cane (survival)

Changed

  • Technically the PvP plugin was swapped out but should function almost identical to the old one except for the previously mentioned additions (survival)

2025-02-25

Changed

  • Anyone that's tagged due to PvP will be glowing during combat and stop glowing after combat (survival)

2025-02-23

Added

  • Elites for the end dimension have been added, being called End Elites. These will take at least 3 players to be killed and spawn quite frequently alongside endermen. They also have a guaranteed chance to drop an elite coin (survival)

Changed

  • Elites in the nether are now called Nether Elites (survival)

2025-02-22

Changed

  • You are now given the same "Changes You Must Know About" book when you join for the first time as the one you find in '/menu' -> Tutorials (survival)

Added

  • There is now a "Newbie Guide" in '/menu' -> Tutorial. This same book is also handed out to people that join for the first time. It explains all the most essential things we recommend you do on the server (survival)

2025-02-21

Changed

  • You can no longer glide with the elytra in the overworld or the nether. It's now only possible in the end dimension (survival)
  • You can now boost an elytra with firework rockets just like in vanilla. The previous change still applies to this of course (survival)

2025-02-17

Changed

  • You can now change custom model data of items with '/ie custommodeldata ' instead of renaming it in the anvil (creative)

Added

  • Strength Gear has been added to the Elite Shop (survival)

2025-02-15

Changed

  • Due to some issues with the old plugin, the server now uses a new villager optimization plugin but it functions pretty much the same (survival)
  • Villagers now only get optimized when called 'Optimize' (survival)
  • You'll have to once more rename your villagers to 'Optimize' if you want to be able to trade with them again (survival)

Removed

  • Villagers no longer get optimized when standing on a brick block (survival)

2025-02-03

Changed

  • PvP is now turned on outside of towns with no option to opt-out (survival)
  • PvP is turned off inside of towns by default but can be toggled on by using '/town toggle pvp' (survival)
  • The menu button to toggle PvP has been removed (survival)
  • The permission to toggle PvP with '/pvp' has been removed (survival)
  • PvP death messages are now shown globally again (survival)
  • PvP status is no longer shown next to the name above the player (survival)

2025-01-26

Changed

  • The merge radius of items was changed to 3. This means similar items will stack from farther away once again but only if their Y level is the same. This should hopefully reduce lag for some people and it will effectively change after a server restart (survival)
  • Creative has been updated to 1.21.4 and along with it all its plugins have been, too (creative)
  • More NPCs now have custom model items. We might also add them to the creative spawn soon enough :) (survival, lobby)

2025-01-23

Added

  • New, more sophisticated anti spam system which should work MUCH more efficiently against people sending messages in chat real fast (all servers)

Fixed

  • Items with custom model data did not give enchanting skill experience, now they do (survival)

2025-01-20

Changed

  • Mobs that die from suffocation no longer drop items because rescaled mobs drop their items too often and mobs like zombies pick up their loot and then can no longer despawn naturally (survival)
  • The monster cap per player has been reduced from 28 to 22 which should hopefully result in less crowds of mobs near towns but still have enough mobs on the surface to be tough. This also means any monster farms have been reduced in output by roughly 20% (survival)

Added

  • 3 new quests for the excavation skill as the dirt quest was a little tedious to achieve as lots of people use dirt for terraforming and place it (survival)

2025-01-19

Fixed

  • You no longer stop being AFK immediately when you go AFK on a redstone ore, pressure plate or similar blocks (survival)

Changed

  • Slightly changed how the '/stuck' command works as there have been reports of it sometimes not giving the chorus fruit (survival)

2025-01-18

Added

  • '/changescale <0.01 - 16>' lets you change your own player's scale (creative)

Changed

  • Downloading the server resource pack is now handled slightly differently. You'll have to change if you want to have it enabled or disabled through the Minecraft server list from now on (all servers + proxy)

2025-01-17

Added

  • Added a new crate with custom skin axes (survival)

2025-01-16

Added

  • Rule 10 now states that you are not allowed to build traps of any kind. Although I think it already falls under respecting other players and building traps isn't doing so because you aren't respecting their PvP status, I still feel like it helps clarify it's against the rules (all servers)

2025-01-14

Added

  • 2 second cooldown on messages in global chat so we won't see as bad of an outcome from spammers as we did lately. This is more of a temporary fix, something more sophisticated will follow as soon as possible (survival, lobby, creative)
  • Builders can now use '/pw set ' as well as '/pw remove ' again. This was apparently forgotten as the builders server was merged into creative. Only builders have access to create, delete and warp to them, regular users do not! (creative)

2025-01-12

Fixed

  • craftFlower now shows the heads for navigation properly again (creative)

Added

  • craftFlower has added the new blocks such as Hanging Roots, Moss Carpet and Pale Blocks (creative)

Changed

  • Elites no longer spawn glowing so you'll only see their nametag behind walls. This should hopefully make them less frightening and intrusive as the glowing effect can be pretty strong and irritating. I'm just experimenting with them right now, so bear with me while we're trying to figure their visuals out properly (survival)
  • Elites are now zombies instead of creepers (survival)
  • Elites now wear an orc custom skull to visualize that they're different (survival)
  • Elites no longer have a chance of dropping their regular loot. This was mainly done as otherwise you could farm custom skulls with Elites (survival)

2025-01-10

Changed

  • You can now optimize and un-optimize villagers much quicker, the cooldown was previously set to 10 minutes, it is now 8 seconds (survival)
  • Gunpowder and String was added to the Elite Shop (survival)
  • People can now damage each other (PvP) even within the same town also known as friendly fire (survival)

2025-01-08

Added

  • Several more map arts were added to the map art shop (survival)
  • A new Tutorial book explaining how merging towns works as it's been reason for confusion in the past (survival)

2025-01-07

Added

  • NPCs were added near the portals which let you join servers by simply clicking on them (lobby)
  • Both the portals and the NPCs now tell you that you can use '/queue \<server>' instead so if they ever fail, which they technically can, you still have the option to type in the command which works differently than the portals or the NPCs themselves. And while I could technically make them work the same way, that poses a security risk which is why it's not done (lobby)

Removed

  • The "Built by..." NPCs no longer open the Menu when clicked as it seems rather unintuitive and the compass already does that (lobby)

2025-01-06

Fixed

  • When opening shulker boxes within your inventory while standing on redstone ore wouldn't allow you to open them. That's now possible (survival)

2025-01-04

Added

  • Plugin to see plots on the online map through another plugin which doesn't seem to cause the lag the previous plugin did (creative)

2025-01-03

Removed

  • Plugin to see plots on the online map BUT it might make a return with another plugin. The reason was that it was causing periodical lag which is now gone (creative)

2025-01-01

Added

  • You can now buy spider eyes in the Elite Shop (survival)
  • You can now buy phantom membranes in the Elite Shop (survival)

Removed

  • Bats no longer drop phantom membranes as they can now be bought in the Elite Shop (survival)

2024-12-31

Added

  • Unbreaking 6 has been added to the Custom Enchantments (survival)

2024-12-28

Added

  • You can now buy Bones in the Elite Shop. Expect more mob drops to make up for (intentionally) broken mob farms due to differently sized mobs (survival)

Removed

  • The plugin which allowed you to see farther. It turned out this plugin causes lag on connections with low bandwidth. (survival)

Fixed

  • Elite Coins were no longer accepted in the Elite Shop as the item data had changed since version 1.21.4 (that's something Mojang did). That should now be fixed (survival)

Changed

  • Some color adjustments to the output of commands such as '/fs <0-10>' (creative)

2024-12-27

Added

  • 1.21.4 support which adds all the 1.21.4/Pale Garden content! (survival, lobby)
  • Speed Gear has been added to the Elite Shop (survival)

Removed

  • The plugin which allowed you to repair items for higher vanilla level cost was removed as it was too buggy, leading to unexpected and inconsistent outcomes of repairs (survival)
  • Speed Crates have been removed from the Crates menu as it's been moved to the Elite Shop instead. Expect more cosmetic items in the Crates soon however :) (survival)

Survival's Changelogs up to 2024-12-21 (this isn't pretty and it isn't even supposed to be... but it'll stay this way unless someone takes the time to make it pretty)

  • 2024-12-21
    • Mana Potions can now be bought from the Elite Shop!
  • 2024-12-20
    • The Fighting skill now has the ability called Recovery which recovers more health from hunger/food.
    • The Enchanting skill now has the ability called Splasher which makes splash potions last longer depending on players hit.
  • 2024-12-17
    • Elite Shop got diamond chestplate luck gear
    • Wisdom has been reworked and especially the Anvil Discount
    • Fixed a bug where you could repair anything in an anvil without increasing its repair cost
  • 2024-12-16
    • Elite Shop has been added to '/menu' with the first few items but more will follow soon!
    • Stat Gear Quest was removed as it'll be replaced by the Elite Shop
    • Stat Gear Menu was removed as it'll be replaced by the Elite Shop
  • 2024-12-13
    • Merging towns is now 25,000 MetaCoins to make it easier for smaller towns to merge and to allow people to more easily play together
  • 2024-12-08
    • Elites have been added and Elite Coins along with them but there is currently no Elites Shop to spend the coins on, that'll come later :)
  • 2024-12-07
    • You no longer get kicked out of boats on the ice path if you're on a client version older than 1.21.3
    • After the next restart some items like cobblestone will not despawn on the ground as fast anymore
  • 2024-11-26
    • Added Diamond Sword Crate 1 which contains diamond swords with SKINS!
  • 2024-11-25
    • Server now runs 1.21.3!
    • Removed quest for bundles as they can now be crafted
  • 2024-11-24
    • Armor stands can now be locked with the Armor Stand Editor tool. This should help so armor stands do not get broken accidentally.
  • 2024-11-14
    • Made repeatable quests give less money
    • Made Meta-Union Crate 1 reward less iron and diamonds
    • Added '/crate' to open the crates menu right away
  • 2024-11-08
    • Added Speed Crate to '/menu' -> Crates
    • Removed Stat Gear Armor as it'll be moved to Crates soon enough
  • 2024-11-05
    • You can no longer change color or format of lore or use MiniMessage format in them. This was done so it's reserved for Custom Enchantments and the likes.
  • 2024-11-02
    • You can now add, set and reset lore of items once you unlocked it in the Quests. This lore can also contain color code and MiniMessage format.
    • The sames goes for renaming items through a command. Learn more by finishing the quest.
  • 2024-11-01
    • Fixed a critical issue where you could break chest shops
  • 2024-10-27
    • Zombie and Skeleton Horses no longer despawn when they enter a town
  • 2024-10-17
    • Lots more mobs that can vary in size cause they're fun :D
  • 2024-10-08
    • Crates have been added along with a quest to unlock them. You can also see the odds of any crate before opening it :) Enjoy spending your money <3
  • 2024-09-28
    • You can now use '/stat' or '/statistic' to look up all vanilla statistics in many cool ways! Try it out!
    • Changed it so certain amounts of residents don't result in an increase of upkeep which for example allows having a second resident in your town without increasing the upkeep right away. A third resident however would increase it just like before.
  • 2024-09-26
    • You now have to sneak and left click to create a shop which is mainly done so you aren't spammed when trying to break lots of chests
    • Towny permissions have been changed drastically but hopefully without losing anything of importance. If you notice anything, contact Folas1337!
  • 2024-09-23
    • You can now fish up tridents
    • Drowned are now roughly 3x as likely to drop a trident
  • 2024-09-22
    • PvP kills now steal 10% of the victim's balance and nothing from the town's bank anymore
  • 2024-09-11
    • Salary Quests are working again, each granting +25 MetaCoins
    • Active TSMs impact your salary again but their dent in your salary has been decreased
  • 2024-09-02
    • Lots of changes were made to the skill system. There will be a lot more tweaking, details can be found on the GitHub if you want them. It's too much to explain it all here...
  • 2024-08-30
    • You now require Enchanting level 12 to unlock higher vanilla enchants as it was annoying for newer players to combine two bows with Unbreaking 3 only to be told it's too expensive.
  • 2024-08-25
    • Custom Enchantments now only need one quest to unlock, not a separate one for each slot anymore.
  • 2024-08-21
    • Added a Fourth Salary Raise Quest
    • Made the previous Salary Raise Quests easier so especially early players can have a little more money :)
  • 2024-08-11
    • Lure 4 was added
    • Luck of the Sea 4 was added
    • Custom Enchantment Lucky Hook has been removed
  • 2024-08-10
    • Custom Enchantments Ravenous and Replenish have been removed
    • Hunger Loss in the Endurance skill now starts with 10% instead of 5% and increases by 4.5% instead of 5% each level
  • 2024-08-09
    • Towns now have an unlimited amount of chunks they can claim since the limiting factor is money, really.
  • 2024-08-08
    • You can now GLIDE with Elytras in any dimension but not use firework rockets or riptide to boost yourself while flying!
  • 2024-08-07
    • '/res spawn' or '/p spawn' have been disabled as they were never meant to work
  • 2024-07-31
    • Looting 4 has been added
    • Diplopia has been removed
    • Hasten has been removed
    • Timber has been removed
    • Replanter has been removed
  • 2024-07-30
    • Chest Shops have been added again!
    • You can now search for chest shops by using '/finditem'
    • Quests for Chest Shops have been added again!
  • 2024-07-20
    • Efficiency can now go up to level 6!
    • Hasten is no longer obtainable through custom enchants
    • Custom enchants can no longer be toggled through the menu
  • 2024-07-19
    • You can no longer obtain Timber from '/e' as it has too many incompatibilities, sorry :(
    • Second Salary Raise quest now requires votes instead of daily quests as daily quests will be removed soon.
    • Salary Raise quests are now a little easier in terms of how many votes you need.
  • 2024-07-17
    • You can no longer obtain Replanter from '/e'
    • Mining gives way less armor durability protection, back to the default of the skill plugin! Use Unbreaking 5 on your armor for it to last :P
    • Diamonds drop much rarer from Excavation now (1/4th as likely as before)
  • 2024-07-16
    • Newly spawned Pigs, Chicken, Cows and Sheep can now have a random scale between 0.5 and 1.5, so they can be 50% larger and 50% smaller and everything in between.
  • 2024-07-08
    • Mayors now also pay town taxes but they can never be kicked from the town! This is mainly so your town doesn't die while you are away and there was money left in the mayor's pockets.
  • 2024-07-07
    • Unbreaking now goes up to level 5!
  • 2024-07-06
  • The server now runs 1.21 so you can enjoy all the blocks, mobs and features it has!! Enjoy!! <3
    • Chest Shops. The developer has stopped support but we're searching for a replacement
    • Daily Quests. It currently has a bug but it'll hopefully be resolved soon :)
    • Exploration Maps work again but they can lead to similar/already generated structures!
    • Opening Angel Chests only costs 50 MetaCoins from now on!
    • Reworked Hard Mode and Easy Mode, the latter is now called Vanilla Mode.
    • Added Extreme Mode which is only available with at least 100 hours playtime.
  • 2024-06-25
    • Unbreaking 4 can now be made by combining 2 Unbreaking 3 books in an anvil!
    • Reforged, Nylon Thread and Reinforced have been removed due to Unbreaking which will slowly replace it
    • Town bankruptcy has been simplified. You now have 14 days when going bankrupt and afterwards your town's deleted.
    • Mayors, co-mayors and Assistants now also pay taxes unless they give themselves the tax-evader rank.
  • However mayors can not be kicked from the town and co-mayors and assistants will only be kicked if using flat taxes
    • TSMs have been reduced to a 20% multiplier as skills are now generally easier than previously.
    • Plots now automatically get set up for sale if the owner can't pay the taxes
    • The XP Convert skill of Enchanting has been changed, its formula now makes it so that you still have a pretty strong start and allows for up to 4x the vanilla exp at max level compared to the first level
  • 2024-06-24
    • Newbies can now teleport to their Angel Chests (for the first 4 hours of playtime)
    • Boss Mobs have been removed as I do not have enough time to properly maintain or integrate them, maybe another day...
    • Newbies with less than 4 hours of playtime can now use '/rtp' and '/tpa '
    • Skills are generally 2.5x easier to level up than previously!
    • The -75% Skill XP that were mentioned for Easy Mode up until now were not active yet but have been made active now!
  • These last two changes combined mean that playing in Easy Mode now means you'll have it harder than before to level up your skills but also that it's now easier if you play in hard mode.

2024-12-14

Changed

  • The water in Patpack's lobby is now bouncy, for no reason other than it being fun (lobby)

2024-12-07

Changed

  • You now spawn in the Christmas lobby when joining the lobby and are greeted with a firework explosion (lobby)

2024-12-06

Added

  • Meta-Union now supports Java clients 1.21.4 as well as Bedrock Edition 1.21.50 (all servers)
  • A new allowance was added to '/rules' which mentions that you're allowed to host events on Meta-Union within your abilities. This was always allowed but I thought it might help to make it clear (all servers)